雅思写作计算机游戏对儿童也有积
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Children who spend hours every day on their video consoles 游戏控制板 may not be rotting their brains 退化大脑, as many parents fear. A report from the European parliament concluded yesterday that computer games are good for children and teach them essential life skills 生存技能.
Contrary to fears about the violent reputation 负面影响 of some games, there is no firm proof 充足的证据 that playing them has an automatic negative impact on children's behavior, for example by causing aggression 侵害/伤害, said the report from the committee on the internal market and consumer protection.
Instead, "video games can stimulate learning of facts and skills such as strategic thinking, creativity, cooperation and innovative thinking, which are important skills in the information society."
Toine Manders, who drafted the report, said: "Video games are in most cases not dangerous. We heard evidence from experts on computer games and psychologists from France, the US, Germany and the Netherlands and they told us that video games have a positive contribution 积极作用 for education."
The study called for 号召 schools across Europe to consider using games for educational purposes and urged parents to take a greater interest in 投入兴趣 them.
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"Schools should pay attention to video games and inform children and parents about benefits and disadvantages that video games can have," the report said.
The findings are likely to surprise supporters of tougher regulation 更严格的管制 of computer games, some of which have been blamed for influencing violent crime among children.
Last year a 14-year-old boy from Leicester was murdered by a 17-year old wielding 挥舞 a knife and a claw hammer 钉锤, and his mom claimed her son's killer was influenced by the computer game Manhunt in which players earn points 赚积分 for stealth killings 秘密刺杀.
The European parliament conceded that "violence in video games can in certain situations 某种情况下 stimulate violent behaviour 暴力行为," but said there was no need for legislation. It called for a approach to prevent the sale to children of games intended for adults 阻止儿童购买为成年人设计的游戏 and urged the introduction of stricter identity checks 身份检查 at the point of sale and a wider application of the age-rating system 广泛应用分级体系 that currently applies to computer games in many European countries.
Total revenues from the video gaming sector amounted to 上升到 more than €7bn (£6.25bn) last year, the report said and in the UK, video games outsold 销售量超过 music and other video products for the first time last year, according to separate research.
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